65816: 32-bit Floating-point Package Available

I wrote in my previous post about testing my 32-bit floating-point package on a Mandelbrot plot. Paying forward Marco’s original 128-bit package contribution, I’ve made my 32-bit package available on my GitHub. It’s still a work in progress with limited functionality. But it’s still enough to handle Mandelbrot which was my original goal. Function Stack …

65816: Floating Point – Finding a Balance Between Speed and Precision

I first got interested in the 65816 because of floating=point support. I had just finished porting Cosmic Conquest, an old text-based strategy game, to my 6502 system and was looking for other old games to port. I remembered an old text-based Star Trek game but on tracking it down discovered that it used floating point. …