A reader recently asked me about some troubles he was having getting my 32-bit floating point package up and running. I thought it would be a great test for my new VS Code 65816 debugging extension. With just a few edits to the test program the reader was using, I was up and running in …
65816: 32-bit Floating-point Package Available
I wrote in my previous post about testing my 32-bit floating-point package on a Mandelbrot plot. Paying forward Marco’s original 128-bit package contribution, I’ve made my 32-bit package available on my GitHub. It’s still a work in progress with limited functionality. But it’s still enough to handle Mandelbrot which was my original goal. Function Stack …
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65816: Floating Point – Finding a Balance Between Speed and Precision
I first got interested in the 65816 because of floating=point support. I had just finished porting Cosmic Conquest, an old text-based strategy game, to my 6502 system and was looking for other old games to port. I remembered an old text-based Star Trek game but on tracking it down discovered that it used floating point. …
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